When design leaders go straight to wireframes or high-fidelity mockups, they define too much detail too early. This leaves designers no room for creativity. One friend put it this way: I’ll give a wireframe to my designer, and then I’m saying to her: “I know you’re looking at this, but that’s not what I want you to design. I want you to re-think it!” It’s hard to do that when you’re giving them this concrete thing.
Wireframes are too concrete
Wireframes are too concrete
Wireframes are too concrete
When design leaders go straight to wireframes or high-fidelity mockups, they define too much detail too early. This leaves designers no room for creativity. One friend put it this way: I’ll give a wireframe to my designer, and then I’m saying to her: “I know you’re looking at this, but that’s not what I want you to design. I want you to re-think it!” It’s hard to do that when you’re giving them this concrete thing.