Great piece of thinking on what AR would mean for ordinary people in a not too distant future (say, October 2017?) by Luke Wroblewski. I drafted a series of illustrations on "what would augment reality?". For each illustration I assumed audio input control and gaze path/eye-tracking for object identification. Due to these assumptions, I specifically tried to apply a principle of maximum information yet minimum obstruction (MIMO) to the user interface design.
What Would Augment Reality?
What Would Augment Reality?
What Would Augment Reality?
Great piece of thinking on what AR would mean for ordinary people in a not too distant future (say, October 2017?) by Luke Wroblewski. I drafted a series of illustrations on "what would augment reality?". For each illustration I assumed audio input control and gaze path/eye-tracking for object identification. Due to these assumptions, I specifically tried to apply a principle of maximum information yet minimum obstruction (MIMO) to the user interface design.